Wednesday, April 16, 2025
Please Laugh
I was working on a request for my board game tutorial, where a user wanted the piece to be able to bounce back if it hit the end and still had some roll left. You all, when I tell you I worked for four days solid to try and figure out why the piece was moving where it was moving!
First, it made me realize that I need to do an episode where I talk about the Godot debugger. 🤔 But the debugger wasn't actually being helpful in answering the questions I had.
Second, I wound up writing this absolutely spectacular slop:
So, this is kinda nonsense. I'm showing you because I'm hoping it helps. I know that print statements aren't excellent debugging practice, but I actually got the answer doing this, and also???? Print statements can be deleted, it's not that serious.
Subscribe to:
Post Comments (Atom)
Can't wait to learn enough to see the slop that this is :P
ReplyDelete