I wrote the pixel art piece. This Warp Zine has my favorite Ward and Zina to date, though
Wednesday, July 15, 2026
Warp Zine Issue 6 Out Now!
Wednesday, July 8, 2026
Transparent Godot
I FELL DOWN A RABBIT HOLE solving this problem! The best explanation I found is here:
Honestly, GOATed, very simple and clear. It's mostly a few settings. But what if you want to click through? NAD LABS has another tutorial, click here, where he gets that working using some Polygon2D nodes, but I couldn't get it.
I dug around forever, and finally tripped over this in the Godot docs: Click here to read about mouse pass through
Long story short, the polygon method works great on Linux and Mac, but not Windows, which I'm currently on. Barf.
You CAN get it working in Windows! Look at this reddit post.
Howmstever, the Windows solution:
- Does not work in Linux or Mac
- Is in C#, which is an absolute puke of a language, all my homies hate C#.
- Yes I used to use Unity, how did you know
So if you're making a game, are you expected to have a Windows version and a Linux/Mac version? Honestly, yes. That wouldn't be super weird.
... maybe I'll stick to making web games.
Wednesday, July 1, 2026
Juniper Jam 2026
Wednesday, April 8, 2026
Warp Zine Issue 5 Out Now!
You'll probably see a familiar pink axolotl through the issue. Good. Behold her.
I don't know what to write for the next one. I'd like it to be an activism something or other, but I gotta decide.
Wednesday, April 1, 2026
Makealotl Music Updates
Wednesday, March 18, 2026
New Makealotl Trailer!
I cut a trailer for the Makealotl Music site! I hope you love it, it was tons of work.
And of course, you should probably visit Makealotl Music for all your music education needs
Wednesday, March 11, 2026
neon98.com updated
I once heard some YouTube dude say that websites really get best over iteration, meaning they get better as you change them over time. That means if you want a cool website someday, you gotta start with a thin one today. I think websites are fun, I think everyone should have one. I think you should link me yours, even.
But really everything you do is iterative, if you'll think about it. Which is fantastic game dev advice, but really it's fantastic advice for any creative endeavor you're going to ... endev.
I realized after I put Makealotl on there, I need to put my smaller projects on there too.
