Wednesday, September 9, 2026
Rhythm Game Tutorial Final Product
Wednesday, September 2, 2026
Makealotl Stickers Part Two
Last year I made tons and tons of Delia stickers at the library. This year, fair's fair, I had to make some Wendys.
You can pick some up at Game Harvest this year, whenever it is. I have plenty ... I doubt I'll run out in my lifetime.
Wednesday, August 26, 2026
New Game at Makealotl Music: In Tune Lagoon!
New game at Makealotl Music: In Tune Lagoon! Kick a lilypad, hear a pitch. Help Delia sort the pitches from lowest to highest.
My friend gave me this idea at last year's Game Harvest when they asked if Makealotl did ear training. I was like, oh, not yet, but it can!
Wednesday, August 19, 2026
A New Tutorial Approaches -- Virtual Pet in Godot
Wednesday, July 15, 2026
Warp Zine Issue 6 Out Now!
I wrote the pixel art piece. This Warp Zine has my favorite Ward and Zina to date, though
Wednesday, July 8, 2026
Transparent Godot
I FELL DOWN A RABBIT HOLE solving this problem! The best explanation I found is here:
Honestly, GOATed, very simple and clear. It's mostly a few settings. But what if you want to click through? NAD LABS has another tutorial, click here, where he gets that working using some Polygon2D nodes, but I couldn't get it.
I dug around forever, and finally tripped over this in the Godot docs: Click here to read about mouse pass through
Long story short, the polygon method works great on Linux and Mac, but not Windows, which I'm currently on. Barf.
You CAN get it working in Windows! Look at this reddit post.
Howmstever, the Windows solution:
- Does not work in Linux or Mac
- Is in C#, which is an absolute puke of a language, all my homies hate C#.
- Yes I used to use Unity, how did you know
So if you're making a game, are you expected to have a Windows version and a Linux/Mac version? Honestly, yes. That wouldn't be super weird.
... maybe I'll stick to making web games.


