Wednesday, March 12, 2025

SOUNDS!

Every indie dev has that one dream game they work on in their "free" time, right? Dang, they should if they don't. This one is mine. That's all I'm saying right now. I work on it inbetween all the paid stuff I should actually be doing. It took forever to get all the music and sounds made but I did it. Godot is excellent for audio handling, so the programming part was easy. (Seriously, I've used other engines, and Godot dog walks all the others when it comes to audio. No one says that enough.) I can't promise all the sounds are final, but wanna hear? I rarely record desktop audio, that was an experience and I'm not sure how well I did. Usually I'm just fighting OBS instead to make my weird ass voice sound like anything at all.

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