Click here to read Warp Zine Issue 2!
I actually wrote a feature on Vaporwave Battler that got included. But you should check everyone else's stuff out too.
Click here to read Warp Zine Issue 2!
I actually wrote a feature on Vaporwave Battler that got included. But you should check everyone else's stuff out too.
As you can tell from that thick, luscious error message, that ain't it chief. Sooooo, maybe:
But I don't want it to be a node. I want it to be an int. Apparently in GDScript, if you're writing a for loop, the for (variable) is always gonna be a node. Always and forever.
I didn't get a screenshot, but apparently the right answer is:
for i in button_container.get_children():
if i.disabled == false:
i.grab_focus()
But like with tabs that Blogger doesn't eat.
So of course, I immediately stepped on a rake and NEEDED i to be typed. Do you know how to do it?
Other sane languages would let you do i : whatever, but gdscript, you're typing that bad boy inside the loop.
Thanks! I hate it!
To my little feral self, zines are a perfect fit in little free libraries. I'd love finding a zine in a little free library. (I actually did find one, I took it, it was awesome.) So I got a bunch of small posters printed at the public library, and I've been distributing them in little free libraries. If it's a library close to a place of buisness, I assume it's got more people coming in and out and I drop double.
So the obvious marketing benefit is that people are getting sent to the latest issue of Warp Zine, right? Right now, that's free advertising for anyone who's featured in Warp Zine. It could be me someday soon! But I still want to give Kentucky Developers some good karma out there.
I'm trying to think of other cool stuff to drop in little libraries, it seems like it could go hand in hand with indie dev stuff. Given that this blog is probably gonna hit video game fans, my two indie dev ideas are either direct advertisements for games or, if you're developing something narrative based, developing some comic zines to go with the story and drop those in little libraries. Get creative, and then leave me ideas in the comments, because right now I'm super into this idea.